Author/Uploaded by Frances Hardinge
Contents Cover Title Page Copyright Page Dedication Prologue Chapter 1: Blame Chapter 2: Gall Chapter 3: The Hospital Chapter 4: The “Little Brother” Chapter 5: Spike Chapter 6: Ripples Chapter 7: Blood And Water Chapter 8: Blask Chapter 9: Two Worlds Chapter 10: Havel Chapter 11: Clover Chapter 12: He...
Contents Cover Title Page Copyright Page Dedication Prologue Chapter 1: Blame Chapter 2: Gall Chapter 3: The Hospital Chapter 4: The “Little Brother” Chapter 5: Spike Chapter 6: Ripples Chapter 7: Blood And Water Chapter 8: Blask Chapter 9: Two Worlds Chapter 10: Havel Chapter 11: Clover Chapter 12: Helpful Chapter 13: Conspiracy Chapter 14: Poppy Seeds Chapter 15: Red Footprints Chapter 16: Pale Mallow Chapter 17: Advice And Supervision Chapter 18: Harland Chapter 19: The Rescued Chapter 20: Cole Chapter 21: Amicable Affairs Chapter 22: The Bookbearer Chapter 23: A Voice In The Dark Chapter 24: Exodus Chapter 25: Dancing Star Chapter 26: Ending The Shadow War Chapter 27: The Screaming Cloud Chapter 28: Fury Chapter 29: The Letter Chapter 30: The Gift Chapter 31: The Reeds Chapter 32: Ston Es Chapter 33: Charity Chapter 34: Cracks Chapter 35: Shattering Chapter 36: Swan Chapter 37: Throat Chapter 38: Seaward Chapter 39: Castle Of Silk Chapter 40: The Trappers Chapter 41: The Enemy Chapter 42: Where You Belong Chapter 43: Spy Chapter 44: Stratagems Chapter 45: A Hurdy-Gurdy Wind Chapter 46: The Silken Snare Chapter 47: Revenge Chapter 48: Half-Chance Chapter 49: Dragonfly Chapter 50: High Stakes Chapter 51: Promises Epilogue Acknowledgments About the Author Back Cover Guide Cover Unraveller Copyright Page Dedication Prologue Chapter 1: Blame Epilogue Acknowledgments About the Author Back Cover Page List i ii iii iv v vi 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 To Ulrike, my not-at-all-wicked stepmother, whose magic takes the form of photography, origami, lemon marmalade, and kindness PROLOGUE If you must travel to the country of Raddith, then be prepared. Bring a mosquito net for the lowlands and a warm coat for the hills or mountains. If you mean to visit the misty marsh-woods known as the Wilds, you will need stout, waterproof boots. (You will also need wits, courage, and luck, but some things cannot be packed.) When your ship arrives at the great Mizzleport harbor, remember to trade your gold currency for Raddith’s ugly steel coins. Don’t be offended when the customs folk peer at you through lenses set in hollow stones, or sweep you with iron-fibered brushes. There are reasons for caution where the land meets the sea. Ignore the hustlers on the docks who will try to sell you anti-curse amulets. You have of course heard that some people in Raddith are able to curse their enemies. It sounded so picturesque when you were reading about it at home, like a fairy tale. As you listen to the peddlers’ blood-curdling warnings, however, you may start to feel nervous. You shouldn’t really waste money on a so-called protective amulet, but you probably will. The hustlers may also try to sell you and the other tourists bundled parchments that they claim are maps of the Wilds. (The Wilds cannot truly be mapped. Buy one anyway, just in case.) As you walk through Mizzleport, you will soon realize that none of the locals wear anti-curse amulets. Your landlord at the inn will gently mock you for buying one. If you ask him how you should protect yourself, however, he will shrug and offer no useful suggestions. You can’t defend yourself from a curse, he will tell you. But don’t worry, cursers are rare! Only those consumed by hatred are able to curse. Just make sure nobody hates you